2.2 Velocity
Like force, velocity
is a vector with
direction and magnitude, with SI units of
. Using the vector
to
denote the position of a particle of fluid, its velocity is
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(2.4) |

Vector fields
While
can be used to denote a single velocity
with magnitude and direction, it can also denote a vector field of velocity which varies
from point to point across a spatial domain. A vector is
represented by 3 numbers, relating to the co-ordinate system being
used, e.g.
,
,
, in the Cartesian
system.

While the magnitude and direction of a vector is
fixed, it is not invariant since the 3 values depend on the co-ordinate system
used. We represent a vector without reference to the co-ordinate
system by bold text, e.g.
“
”
(compared to scalar “
”).
Basic vector algebra
Addition and subtraction of 2 vectors is performed by operating
on respective components. Subtraction of two vectors
and
is
performed by
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by a scalar
is
performed by multiplying all the components by the scalar,
e.g.
![]() |
). Subtraction is not commutative. Products between scalars
and vectors are distributive,
i.e.
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,
![]() |
and a scalar is
only relevant when the scalar is the second argument of the
operation, i.e.
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