2.2 Velocity
Like force, velocity
is a vector with
direction and magnitude, with SI units of
. Using the vector
to
denote the position of a particle of fluid, its velocity is
|
(2.4) |
Vector fields
While
can be used to denote a single velocity
with magnitude and direction, it can also denote a vector field of velocity which varies
from point to point across a spatial domain. A vector is
represented by 3 numbers, relating to the co-ordinate system being
used, e.g.
,
,
, in the Cartesian
system.
While the magnitude and direction of a vector is
fixed, it is not invariant since the 3 values depend on the co-ordinate system
used. We represent a vector without reference to the co-ordinate
system by bold text, e.g.
“
”
(compared to scalar “
”).
Basic vector
algebra
Addition and subtraction of 2 vectors is performed by operating
on respective components. Subtraction of two vectors
and
is
performed by
Multiplication
of any vector

by a scalar

is
performed by multiplying all the components by the scalar,
e.g.
Addition and multiplication are
commutative,
i.e. variables can be in
any order (

). Subtraction is not commutative. Products between scalars
and vectors are
distributive,
i.e.
and with additional scalar

,
Division
between a vector

and a scalar is
only relevant when the scalar is the second argument of the
operation,
i.e.